Samba requires four players in partnerships. Pairs face each other.
Objective:
To reach game by scoring 10,000 points or more.
The Cards:
Three standard 52-card decks are mixed together with six jokers, totaling 162 cards. Remember use decks that look the same.
Melding Rules:
In addition to the standard melds, you may make sequential melds, which must be in the same suit and include at least three cards. No wild cards can be used for sequential melds. Seven-card, sequential melds are called "sambas." They are also canastas. A 3,000 to 6,995 score requires a 120-point initial meld; 7,000 or more requires 160.
How to Play:
This game’s similar to Canasta except each player is dealt 15 cards. The player to the dealer’s left leads. On each turn, two cards are drawn and one discarded. Wild cards can’t be melded without natural cards, and at the most only two wild cards can be added to any mixed canasta. You may not pick up the up card to add to a canasta, but you can use cards from your hand. You also can’t pick up the up card to make a sequential meld or to combine with a card from your hand to add to a sequential meld. To go out and receive credit for your red 3’s, you need either two canastas, two sambas, or one of each.
Samba Scoring Instructions:
A 200-point bonus is awarded for going out. Sambas earn 1,500 bonus points. If your team has every red 3, the bonus is 1,000 points. Deduct penalty points according to the same value as bonus points for red 3’s if two canastas have not been made by the end any of the games. There is no bonus for a concealed hand.
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