500 Rummy Rules
Number of Players:
500 Rummy rules can be played with two to eight, best with three to five players.
Objective:
To score points in 500 rummy rules for melds, to meld and lay off all your cards.
The Cards:
For two to four players for, and a standard 52 card deck. For five or more players, use two standard 52 card decks (use decks that look the same on the back). Aces can be high or low.
Free Instructions How to Play:
For two players, deal ten cards each; for more players, deal seven cards each. Count a meld by the value of the individual cards: High aces count 15, low aces count 1, face cards 10, all other cards their face value. For 500 rummy rules the discard pile is slightly spread so all cards can be seen.
Begin at dealer’s left. Players may take the top card from stock or any card in the discard pile, not just the top discard, on their turn as long as that card is immediately used in a meld or lay off. When taking a card from the discard pile, you must take all cards above the one you take. These extra cards provide additional opportunities to meld; and on the other hand, they make it more difficult to go out. Place your melds on the table in front of you only after you draw a card and before you discard.
During a turn,
500 Rummy rules players may also lay off cards to their own or other player’s melds. Since these lay offs count to your score, also keep the lay off cards in front of you. A card can be laid off on another lay off card. If a

7 is discarded from a meld of diamonds, say a

6,

5,

4, or an

8 can be discarded on the

7. Sequences "can’t go round the corner"; that is, if either a high or low Ace is used in a sequence, a lay off card can't be used off of the Ace. A 2 can’t be laid off on an, A, K, Q sequence neither can a K be laid off on an A, 2, 3 sequence.
The games over when a player goes out by melding or laying off all their cards. No final discard is needed. If no one goes out, the 500 rummy rules is over when the stock runs out.
Free Instructions on Scoring:
In 500 Rummy rules players total their melds and lay offs, then subtract the value of the cards left in their hand. No bonus points are awarded for going out. If the points left in the hand exceed the points on the table, that score is subtracted from that player’s overall score. A player can have a minus score. The goal in 500 Rummy rules is to reach 500. If more than one player exceeds 500 at the end of a hand, the player with the most points wins the game.
History of 500 Rummy
Napoleon
Napoleon is about outbidding the other players and winning the number of tricks you bidded for.
Napoleon
Apples to Apples
Apples to Apples is a game that requires each player to have five or seven "red apple" cards; on each is a noun or noun phrase (such as "Madonna", "Gossip", or "Arline Food", etc.).
Apples to Apples
Double Klondike
Double Klondike uses two decks and is a solitaire game that requires you to release the eight aces and build sequences in suit on them up to king, alternate colors.
Double Klondike
Gin Rummy
Gin Rummy requires you to match your cards in your hand into melds of three cards or more.
Gin Rummy